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Portrait of Abhishek Verma

New Delhi · Software Design Engineering

Full-stack developer · 5+ years

Abhishek Verma
I build connected software—from web apps to real-time 3D and devices.

I’m a core full-stack engineer working across Angular, Node.js, Java, Python, SQL, Unity, and connected hardware. I take products from interface and API design through architecture, integration, deployment, and production ownership.

Currently: SDE III at Threye Interactive — leading a three-engineer team across software products, Unity applications, GIS, tooling, and connected hardware.

One engineer. Multiple system boundaries.

The browser, API, database, real-time runtime, and physical device are not separate stories to me. They are parts of one product—and I’m most useful where those parts need to work together cleanly.

Full-stack products

Data-rich Angular interfaces, administration systems, maps, APIs, relational data, authentication, background processing, real-time exchange, and production deployment.

AngularTypeScriptNode.jsSpring BootFastAPIPostgreSQLWebSocketsNGINX

I translate product needs into modular architecture, keep integrations coherent, mentor engineers, and stay accountable through testing, packaging, deployment, and support.

ArchitectureMentoringRequirementsGitAWS EC2DigitalOceanDeploymentOperations

Batuara Independent co-creation · Consumer app · Released 15 Aug 2026

An Indian-first expense-splitting product for groups, friends, settlements, balances, and shared financial activity.

Contribution. Co-created independently outside employer work, shaping the product and implementation across its core expense-management experience and delivery.

Product co-creationMobile appExpense splittingIndependent

Visit Batuara ↗

PharmEasy QSR Portal Employer project · Healthcare operations · Synoriq, 2021–22

A healthcare operations portal supporting employee health-check journeys for quick-service restaurants across operational, laboratory, and administrative workflows.

Contribution. Contributed to the full-stack product experience and role-aware workflows used to coordinate health checks, test scheduling, and reporting.

Web applicationRole-based accessOperationsHealthcareReporting

Open public portal ↗

EigenRisk — Analysis & Alerts Employer project · Risk analytics · Synoriq, 2021–22

Catastrophe-risk analysis and alerting workflows for insurers and risk professionals, combining a responsive web interface with large spatial datasets and live data exchange.

Contribution. Worked on the Analysis and Alerts modules, including Google Maps visualizations with WMS, WMTS, GeoJSON, JSON, and USGS overlays, large-data performance, and socket-based application flows.

JavaScriptGoogle Maps APIGeoJSONWebSocketsWMS / WMTS

Visit EigenRisk ↗

StonesERP Employer project · Full-stack product · Bit Ace, 2020–21

A marketplace and operations platform for marble, granite, and quartz businesses to publish inventory, discover products, and manage industry workflows.

Contribution. Architected and built the product from scratch across its Angular interface, Node.js services, Sequelize data layer, operational workflows, and production deployment.

AngularNode.jsExpressSequelizeMySQLNGINX

Visit StonesERP ↗

Simulation, real-time 3D and spatial

Unity applications, multiplayer prototypes, XR training, Cesium worlds, simulation tooling, capture workflows, and streamed 3D data—built with product engineering rigor.

UnityC#CesiumOpenXRBlender3D TilesTCP / UDPTelemetry

iFTD Combat Simulation Employer project · Combat training · Threye, 2023 →

An immersive flight-training and combat-simulation platform combining aircraft systems, networked scenarios, real-time environments, and physical controls.

Contribution. Worked across Unity application architecture, real-time simulation systems, networking, operator tooling, and integrations with simulator hardware.

UnityC#NetworkingSimulationHardware integration

View iFTD ↗

MRO Training Platform Employer project · AR/VR training · Threye, 2023 →

An AR/VR maintenance, repair, and overhaul training solution combining immersive procedures, physical equipment, digital content, and connected maintenance workflows.

Contribution. Contributed to the software systems behind immersive technical training, including Unity/XR experiences, supporting tools, and product integrations.

UnityAR / VRTechnical trainingMROProduct integration

View MRO ↗

Aircraft Performance and Flight-Model Tuning Workbench Engineering project

Imports aerodynamic data, generates energy-manoeuvrability and 1g performance charts, and tunes CL/CD/CM, thrust and flight-envelope curves for Unity aircraft models; reusable fixed-wing definitions, decoupled flight controls, telemetry and validation scenarios.

PythonAngularUnity

World Creator — Geospatial 3D-Tiles Pipeline Engineering project

Turns geographic bounding boxes into canonical 1 km × 1 km streamed 3D Tiles for buildings, foliage, water and roads; deterministic tile indexing, Blender geometry generation, queued processing and multi-machine aggregation.

FastAPIBlenderCesiumOSM3D Tiles

Real-Time Networking Prototypes Engineering project

Authoritative Unity multiplayer over C# TCP/UDP with headless servers, and Node.js/WebSocket apps for synchronised interaction; a multiplayer Ludo game on Unity and Colyseus.

C#UnityNode.jsWebSockets

IoT, controls and embedded devices

Custom USB HID controls, force feedback, STM32/ESP32/Arduino integration, device protocols, robotics prototypes, and the software bridge between hardware and applications.

USB HIDSTM32ESP32ArduinoI2CForce feedbackEasyEDADevice tooling

SeedJoy USB HID Controller Firmware Engineering project

Dual-mode (USB / Bluetooth LE) HID game-controller firmware for the Seeed XIAO nRF52840: 4 analog axes and 16 debounced buttons, per-axis calibration and curves, and a zero-install web configurator — the foundation for force-feedback peripherals and custom-PCB hardware. Hardware bring-up on a dedicated test PCB is next.

USB HIDBLE HIDnRF52840Embedded

Visit ↗

Hexro Engineering project

A six-legged robot: an Arduino Uno drives a PCA9685 16-channel PWM controller over I2C for coordinated servo actuation, and a handheld remote controls it over an nRF24L01 2.4 GHz radio link.

ArduinoPCA9685I2CPWMnRF24L01

Watch ↗ · Chassis (Thingiverse) ↗

Force-Feedback Wheel Engineering project

A force-feedback steering wheel for simulators, running OpenFFBoard firmware, with the mechanical parts designed in FreeCAD for prototyping.

Force feedbackOpenFFBoardUSB HIDFreeCAD

OpenFFBoard firmware ↗ · Development notes ↗

Experience

RoleDates
Software Development Engineer III · Threye Interactive New Delhi
Own architecture and delivery across Unity applications, web tooling, GIS systems, XR training products, deployment workflows, and connected simulator hardware.
  • Lead a three-engineer team and mentor interns while translating product requirements into modular systems and delivery plans.
  • Established reusable architecture for multiple applications and integrations shared across teams.
  • Stay hands-on across C#/Unity, Angular/Python tooling, geospatial data, networking, USB HID, force feedback, and deployment orchestration.
Jan 2023 — Present
Software Engineer III · Synoriq R&D Pvt. Ltd. Jaipur
Developed full-stack and geospatial product capabilities for insurance-risk analysis and healthcare operations.
  • Built large-data mapping workflows for EigenRisk using Google Maps, GeoJSON, WMS/WMTS, JSON, and USGS sources.
  • Improved frontend performance and implemented socket-based application architecture for responsive data exchange.
  • Developed Spring Boot/PostgreSQL APIs and taught Angular to interns and graduate engineers.
Nov 2021 — Dec 2022
MEAN Stack / Ionic Developer · Bit Ace Technologies Jaipur
Shipped web, desktop, and multiplayer products from interface and API work through production deployment.
  • Built an operational stone-processing and inventory platform with the MEAN stack and Sequelize.
  • Created an Electron GST-invoice utility connected to production APIs and deployed applications behind NGINX with SSL.
  • Developed a multiplayer Unity Ludo game with Colyseus, Firebase authentication, and an Express/EJS admin application.
Oct 2020 — Nov 2021
Machine Learning Intern · Axis India Machine Learning Jaipur
Built the mathematical and implementation foundations behind practical machine-learning prototypes.
  • Implemented algorithms from statistics, probability, linear algebra, and optimization fundamentals.
  • Developed prototypes across computer vision, OCR, forecasting, classification, and NLP.
May 2019 — Jan 2020

Toolkit

Frontend & product UI

Complex interfaces, data-rich workflows, maps, administration tools, and responsive product experiences.

AngularTypeScriptJavaScriptPrimeNGHTML / CSSGoogle Maps API

Backend & data

APIs, domain logic, real-time exchange, relational data, queued work, and service boundaries.

Node.jsExpressFastAPISpring BootPostgreSQLMySQLWebSockets

Unity & spatial systems

Real-time 3D products, multiplayer, GIS, XR, simulation tooling, and streamed spatial content.

UnityC#CesiumOpenXRBlender3D TilesGeoJSON

Devices & delivery

Connected controls, firmware integration, deployment, infrastructure, and production ownership.

USB HIDSTM32ESP32ArduinoNGINXAWS EC2DigitalOcean

Education

B.Tech, Computer Science & Engineering · JECRC University, Jaipur · 2014 — 2020

Résumé and contact

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hello@abhishekverma.dev · GitHub · Dwarka, New Delhi, India